I am interface/graphic designer from Prague. To view software icons and other design works I do visit my site www.gentleface.com


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Theme initially designed by Michl

8x8 pixels

Creating ~150 8x8 pixels computer device icons is a quite fun experience. How many distinguishable objects can you create with 64 dots?

Wednesday, February 3rd 2010 11:00am

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inPreso Screens mockups & wireframing app

Yesterday we’ve uploaded FREE desktop version of inPreso Screens software mock-ups and website wireframing application. It has almost the same functionality as web version (see online demo here) including all skins, controls and ability to use shared mock-ups and wireframes as well as collection of 244 icons. You can download free application from http://www.inpreso.com

Tuesday, February 2nd 2010 10:28am

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nedermelinda:

Sink

nedermelinda:

Sink

Reblogged from Kavalkád.

Wednesday, January 27th 2010 9:16am
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Driftwood Pavilion, Bedford Square, London.
Architecture Association School of Architecture.

Driftwood Pavilion, Bedford Square, London.

Architecture Association School of Architecture.

Wednesday, January 27th 2010 9:14am
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subtilitas:

Bearth & Deplazes - Interior of Monte Rosa-Hütt, Walliser Alpen 2009

subtilitas:

Bearth & Deplazes - Interior of Monte Rosa-Hütt, Walliser Alpen 2009

Reblogged from SUBTILITAS.

Tuesday, January 26th 2010 8:12pm
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subtilitas:

Bearth & Deplazes - Monte Rosa-Hütt, Walliser Alpen 2009

subtilitas:

Bearth & Deplazes - Monte Rosa-Hütt, Walliser Alpen 2009

Reblogged from SUBTILITAS.

Tuesday, January 26th 2010 8:12pm
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crosscontinue:

The work of Designer Andrei Robu

crosscontinue:

The work of Designer Andrei Robu

Reblogged from TAKAHILOG;-p -tumblr-.

Tags: design logo

Saturday, January 23rd 2010 8:30pm
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enekopalencia:


Jesus > Dracula + Zombie + Frankenstein
Enlace: the useless stuff you don’t need… | Vía: @wimpbattousai

enekopalencia:

Jesus > Dracula + Zombie + Frankenstein

Enlace: the useless stuff you don’t need… | Vía: @wimpbattousai

Reblogged from enekopalencia.

Thursday, January 21st 2010 1:15pm
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Icon design process visualization from determining objects/metaphor to final images.

Icon design process visualization from determining objects/metaphor to final images.

Thursday, January 14th 2010 4:01pm
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urbansheep:

Вести бухгалтерию в Ворде, отправлять смс на надушенной бумаге с нарочным, хранить бэкапы на флоппи-дисках, и теперь вот это.
КОЩУНСТВО! Бейте их, православные!
(thx rogix)
*
Надо бы себе такую футболку сделать и припереться на какую-нибудь тусовку в БВШД. Чисто посмотреть.

urbansheep:

Вести бухгалтерию в Ворде, отправлять смс на надушенной бумаге с нарочным, хранить бэкапы на флоппи-дисках, и теперь вот это.

КОЩУНСТВО! Бейте их, православные!

(thx rogix)

*

Надо бы себе такую футболку сделать и припереться на какую-нибудь тусовку в БВШД. Чисто посмотреть.

Reblogged from *Безымянная овца.

Tuesday, January 12th 2010 5:52pm
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minor portfolio update: RadarSync PC Updater UI skin.

minor portfolio update: RadarSync PC Updater UI skin.

Friday, January 8th 2010 10:30am
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"

The more I do with and around social data, the less interested I seem to become in ‘realtime’ and the more interested I become in ‘over time.’

When I first started hacking on Twitter (and Facebook) apps, I was in love with the idea of parsing and analyzing data in real-time and I was very link/content focused. But the more I build and use these tools, the more I see the value in the history and the trails of the data set - especially when you consider that we are all living in a more asynchronous world then ever before thanks to things like blogs, Tivo, Hulu, iTunes, and other media-on-demand stuff. I don’t think it’s really so much about ‘what are you doing right now’ as it is ‘what have you done that’s interesting to me right now?’…and I think you get that by aggregating and analyzing.

"

-

Kevin Marshall, соосноватеь Wow.ly, Twitter 2.0: API Rate Change Could Lead to a World of New Apps & Features (RWW) (via factoryjoe)

Поисковики как разогрели, так и закрыли вопрос с потоками в реальном времени, доходит постепенно дело и до анализа накопленных массивов, и «глубокого бурения». То, что важно, вместо того, что прямо сейчас. Ещё пара (некоротких и непростых, но возможных) шагов, и у нас будет долгосрочное, протяжённое информационное человечество.

Очень сильно искушение получить быструю прибыль на толпе, с её дефицитом внимания и любовью к желтизне, но всякие заметные развилки в эволюции редко происходят в «мире толп». Сингулярность пока не скоро, а вот для знаний и обучения ближайшие 20 лет будут интереснее, чем весь последний век, включая появление интернетов. И, соответственно, для общества в целом будет много открытий. Дивный, новый мир.

(via urbansheep)

Reblogged from *Безымянная овца.

Thursday, December 31st 2009 11:05am
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The most immediate revelation, of course, is that at some point next year revenues from gigs payable to artists will for the first time overtake revenues accrued by labels from sales of recorded music. source
did it already happened?
via konishiroku

The most immediate revelation, of course, is that at some point next year revenues from gigs payable to artists will for the first time overtake revenues accrued by labels from sales of recorded music. source

did it already happened?

via konishiroku

Tuesday, December 29th 2009 12:10pm
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l002:

kazukij:

2006 : jaime martinez photography

l002:

kazukij:

2006 : jaime martinez photography

Reblogged from 002.

Tuesday, December 29th 2009 11:22am
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